Herr
Herrmann
Currently selected tag: Software Development

Tips for web development applicants

17 October 2021

At Klima, we are currently hiring a junior frontend web developer, and I was tasked with finding the right person to join the team. Usually, a web dev position at a startup in Berlin attracts many people, so I have the privilege of picking from a large amount of applicants. While reading these applications, I noticed some recurring pitfalls that people fell into, so I want to highlight some of them here in the hopes of “future generations” learning from it.

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Klima.com is live! Here are some learnings.

We already launched in December last year but I didn’t blog about it, so here’s a belated celebration: Klima.com is live! It’s a website that Jonas, co-founder and CPO of Klima, designed and I had the pleasure of implementing. It accompanies the launch of the Klima apps on iOS and Android and provides more information about our product, the company behind it, and general climate news.

Screenshot of the new Klima landing page.
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Awesome Multiplayer Games, the site

Do you like playing games with other people? If so, you might often wonder what to play while looking at huge lists of games in your library or some game shop.

I wanted to make this easier and learn some new technology on the side (in this case backend development with NestJS), so I built a little webapp for finding awesome multiplayer games: multiplayer.page!

It’s also easy to add your own entries if you have a GitHub account – you’ll find all information here: https://github.com/herrherrmann/awesome-multiplayer-games – In fact, quite some people stumbled over this repo already and added new games which is fantastic!

In this sense: Game on and long live open source. 🕹

Some thoughts on “Maintaining Creativity”

I recently read “Maintaining Creativity / Psychology for Designers” by Frank Berzbach (currently not yet available in English but in German and some other languages) and it helped me think about and discover many insights about the topics creativity, productivity and different work environments. I want to share my main insights here.

As the title suggests, the book is mainly targeting designers who work in (or for) agencies and most of the examples align with that. However, in my opinion this knowledge can easily be applied to any job that revolves around working in an office environment and interacting with other people (i.e. software developers, project managers and many others). I recognized many of the situations described in the book during my time as a web developer at startups and also during my short periods as a freelancer and working remotely (the book also features a chapter about “properly working alone”).

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